Escape rooms are gaining popularity and are already used in different educational setting. However, the implementation of the most educational escape classrooms is web-based. The aim of the project “distributed and sustainable fabrication” is to use a physical escape room for teaching subjects like sustainable production. In the course of the project we want to investigate the research questions: How can physical escape rooms be implemented in an educational setting? What is the effect of an escape room setting compared to a workshop-based teaching in regard to the learning benefit?

Involved school partner

N. N.

Running Time

N. N.

Involved researcher

Prof. (FH) Dipl.-Ing. Thomas Schmiedinger, PhD

Ing. Markus Ehrlenbach, BSc. MSc.

This email address is being protected from spambots. You need JavaScript enabled to view it. – University lecturer for quantitative methods - Scientific monitoring of the sub-project

Devices used

3D-printer, laser engravement machine, 3D-scanner, multimeter, shredder, filament-extruder

Key technologies

1. Filament-based additive manufacutring systems

2. Laser engravement system

3. Fabrication environment (smart factory)

4. Software for product development (e.g. Solidworks, Onshape) and simulation (e.g. MATLAB, Solidworks)

5. IoT-devices (e.g. Arduino, Raspberry Pi) and corresponding software (e.g. Python, C++)