Escape rooms are gaining popularity and are already used in different educational setting. However, the implementation of the most educational escape classrooms is web-based. The aim of the project “distributed and sustainable fabrication” is to use a physical escape room for teaching subjects like sustainable production. In the course of the project we want to investigate the research questions: How can physical escape rooms be implemented in an educational setting? What is the effect of an escape room setting compared to a workshop-based teaching in regard to the learning benefit?
Involved school partner
N. N.
Running Time
N. N.
Involved researcher
Prof. (FH) Dipl.-Ing. Thomas Schmiedinger, PhD
Ing. Markus Ehrlenbach, BSc. MSc.
This email address is being protected from spambots. You need JavaScript enabled to view it. – University lecturer for quantitative methods - Scientific monitoring of the sub-project
Devices used
3D-printer, laser engravement machine, 3D-scanner, multimeter, shredder, filament-extruder
Key technologies
1. Filament-based additive manufacutring systems
2. Laser engravement system
3. Fabrication environment (smart factory)
4. Software for product development (e.g. Solidworks, Onshape) and simulation (e.g. MATLAB, Solidworks)
5. IoT-devices (e.g. Arduino, Raspberry Pi) and corresponding software (e.g. Python, C++)